Unity has disclosed that the visionOS beta for its development platform had begun. The device will assist developers in converting and producing a 3D experience for Apple’s “spatial computing” platform, PolySpatial was introduced at WWDC along with the Vision Pro headset.
The platform offers users who have previously created applications using the Unity Engine familiar processes in an effort to reduce as much friction as possible during the development process.
President of Unity Create Marc Whitten states that there are still difficulties in developing an app for a piece of hardware that claims to represent a paradigm shift in computing.
The limited beta release should allow interested developers enough time to make experiences for the hardware, even though Unity won’t provide a date for the release of PolySpatial to the general public.
Unity will start accepting beta testers in waves starting today. The business claims that while certain AAA creators will be included, it does not prioritise them and instead selects beta participants based on the feedback it is seeking.
Existing games will very definitely be ported to the new platform to begin with using PolySpatial. For obvious reasons, creating new experiences from scratch requires far more resources.